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Infamous first light arena
Infamous first light arena












infamous first light arena

Infamous first light arena upgrade#

There’s an entirely new upgrade system too, which is less expansive but also less muddled than previously, and this is tied into a challenge system which really extends the longevity of the game.Įssentially, to upgrade each power by one tier you’ll have to collect SP.

infamous first light arena

Through this, her backstory is expanded and we learn the exact events which were touched upon in Second Son.ĭon’t let that focus deter you though – there’s still plenty fresh here for those who have played the main game, and there are even improvements to be found for those who didn’t get along with the title. The powers, for example, are almost all new – they’re still the same buttons, but what you’ll find is a new set of neon abilities including a sonar ping, homing missiles, melee takedowns, and even an impressive powerful singularity attack that comes in place of Delsin’s Radiant Sweep. control (though it’s only the first island, and there’s still plenty of villainy in gangs and the police). She’s telling a tale which is set two years before that, and here we see her and her brother in the open world of Seattle before D.U.P. control centre, where she’s being held by Brooke Augustine for simply possessing her neon powers, for being a conduit.

infamous first light arena

The narrative switches between different timeframes, with the main story being told by Fetch in the D.U.P. In this prequel to Second Son, which is available standalone rather coming as DLC for the main game, you’ll see Fetch getting to grips with her neon powers, years before the events which led her to meeting Delsin.Ībigail Walker – who you’ll probably know as Fetch – isn’t quite as exciting a protagonist as Delsin Rowe, however her rich backstory brings new opportunities for storytelling, albeit in a much shorter timeframe than Delsin managed, and with fewer characters that you care for. As the star of the show, Fetch does a better job here than as she did as part of the supporting cast of Delsin’s story, but doesn’t quite have the humour or charm of Troy Baker’s character. Neon was always the greatest power to play with in inFamous Second Son. It may have just been because of how wonderful it looked – particularly in the night time sections – but it was also a very unique and fresh ability compared to Delsin’s standard smoke, or even Cole’s electricity, and in First Light it’s back and better than ever.














Infamous first light arena